![]() * Ensure VST windows show properly in taskbar Note: This is safe for stable-1.2 but needs review after merging to master due to submodules. This is fatal in Debian builds, so use full clone. Hallow clone may break version detection. * Avoid shallow clones in all Debian sid builds ( LMMS#4888) * Add info about LadspaControls::m_noLink This work is based on LMMS#3632 by Fix zyn pitch on project load/export * Support FX Mixer for sample tracks and add controls to sample track window ( LMMS#3866) May result in an AppImage which is unusable on old systems. Note that the additional -unsupported-allow-new-glibc switch * Allow creating AppImages on systems newer than linuxdeployqt officially supports * Modify VST build systems to make debian integration work correctly * Check if winegcc works before building RemoteVstPlugin * Provide suitable library paths for creating AppImages * Allow building 64-bit RemoteVstPlugin using 32-bit Wine tools if possible * Debian: don't bundle CALF LADSPA library separately anymore * Debian integration: update build dependencies In his repository but for which he never created a pull request. This fix is based on a patch by gi0e5b06 which is committed under 8a10c52 SetOverrideCursor and restoreOverrideCursor and to only set the cursor The solution is to remove all calls to the global methods Only adding a check would not solve the problem because in that case theĬursor would not change to the hand cursor when being moved inside the Is dereferenced directly without checking. Value for is_size_cursor because the override cursor is still null but There is no enter event and move events are issuesĪudioFileProcessorWaveView::mouseMoveEvent when trying to determine the Windows is opened with the mouse being immediately positioned over the The waveform display is on top of the track label. QApplication::setOverrideCursor) is called beforeĪudioFileProcessorWaveView::mouseMoveEvent. The problem occurs because the code makes the implicit assumption thatĪudioFileProcessorWaveView::enterEvent (and hence Close the AFP window and open it again by clicking the track label. Open it, and move the waveform display to overlap the track labelģ. * Fix destruction order in Mixer.cpp so that MidiJack doesn't access theįix a crash that occurred on the following steps:Ģ. * Fix uninitialized m_jackClient being used in MidiJack destructor * Fix loading 32bit VSTs when loading LMMS in the build directory * Install 32-bit RemoteVstPlugin to a separate directory ( LMMS#4797) Temporarily disable soundio on macOS to address stability issues with PortAudio * Fix AudioFileProcessor tooltip ( LMMS#4868) * Fix failing build due to missing includeįix the build of MixHelpers.cpp which fails due to a missing include of * Move apt_mingw_cache out of build directory ( LMMS#4842)Ĭompilation fails with debug build. * Add needed macOS shortcuts ( LMMS#4851)įix insert bars, delete bars, delete notes on Apple keyboard Tests whether contributions break packaging inadvertently * Test deployment preparation in regular builds ( LMMS#4847) `LadspaSubPluginFeatures` returned pointers to temporary `QByteArray::data`. ![]() The former virtuals returned `const char*`, which lead to invalid reads when * Use QString for SubPluginFeatures' virtuals * Fix or remove wrong or useless debug printfs * Fix Engine.cpp not compiling on some compilers * Plugin.h: Add full documentation (should be checked) * PluginFactory.h: Allow setting up search paths without discovering plugins SubPluginFeatures, which, without override, returns the superior plugin's New behaviour to resolve displayNames is to first look at the * LadspaSubPluginFeatures: Implement the `displayName` virtual because the * Plugin.h: Add more virtuals to `SubPluginFeatures` in order to draw logosĪnd images into instrument selector widgets Second argument, which was always the same as the first, is now used to pass * As instrument plugin libraries now also need to get their key passed, their Threads, pass the keys to the Engine using `Engine::setDndPluginKey()` When instantiating the instruments or, if the keys must be passed over * Add pluginKeys to all plugin selector widgets, and let them pass the keys * Pass key to Instrument ctors and instantiaters * Move m_key member of Effect into Plugin * Allow sub plugins for instruments aswell
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